[Update] Pre-Alpha 0.3.0
Loot Snake » Devlog
Important notices:
- MAPS FROM PRE-ALPHA 0.2.0 OR EARLIER NO LONGER WORK
Brand new art style:
- Black and white environment.
- All the color is in the powerups and loot.
Enemies:
- Added new flinger enemy.
- Improved enemy behavior.
- New enemy status effect particles.
Powerups:
- Replaced a lot of the old powerups with new ones.
- Powerup visuals are now also a lot more unified.
Map editor:
- Improved map editor tools.
- For example: you can now lock the position of the game camera.
- Fixed a ton of bugs with the PolyMap system.
Other:
- Added a "What's new" -screen to the start of the game.
- Improved tutorial map with more levels and powerups for the player to use.
- Fixed a lot of bugs, and probably added a couple new ones.
- ... and a bunch of other smaller things.
Make sure to follow the development of the game on Twitter, Facebook and Tumblr!
Files
Loot Snake - Windows 29 MB
Apr 09, 2018
Loot Snake - Mac 33 MB
Apr 09, 2018
Loot Snake - Linux 33 MB
Apr 09, 2018
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Loot Snake
A combination of a top-down dungeon crawler and Snake.
Status | On hold |
Author | Last Quarter Studios |
Genre | Action |
Tags | 2D, Black and White, Dungeon Crawler, Grayscale, Level Editor, Loot, Singleplayer, snake |
Languages | English |
More posts
- [News] Plans for Pre-Alpha 0.4.0Apr 21, 2018
- [News] Plans for Pre-Alpha 0.3.0Dec 08, 2017
- [Update] Pre-Alpha 0.2.0Nov 30, 2017
- [News] Plans for Pre-Alpha 0.2.0Sep 06, 2017
- [Update] Pre-Alpha 0.1.0Aug 02, 2017
- [Patch] 0.0.1Jun 19, 2017
- [Release] Pre-Alpha 0.0.0Jun 17, 2017
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