[Update] Pre-Alpha 0.2.0
Loot Snake » Devlog
Important notices:
- MAPS FROM PRE-ALPHA 0.1.0 OR EARLIER NO LONGER WORK
 
Brand new map system (PolyMap, the reason this update took so long):
- Based on polygons, instead of tiles.
 - More info can be found here.
 
New tutorial map:
- Teaches the basics of the game.
 
New textures:
- Lava and water now have new textures + effects.
 
Removed tiles:
- The breakable wall tile has been removed temporarily. Will be replaced with a breakable wall shape later.
 
Enemies:
- A new look for the sniper enemy. Now matches the colors of the basic enemy.
 - The sniper enemies can now be eaten.
 - A bunch of small tweaks to the enemy AI.
 
Powerups:
- The powerup pickup screen now shows the name of the powerup you are about to pick up.
 - Using powerups now costs multiple different kinds of loot.
 - Some powerups have new particle effects.
 
Other:
- New loot collecting sounds.
 - New UI to show how much of each loot type the player has.
 - Fixed some bugs, and probably added some new ones.
 - ... and a bunch of other smaller things.
 
Make sure to follow the development of the game on Twitter, Facebook and Tumblr!
Files
Loot Snake - Windows 25 MB  
 Nov 30, 2017
Loot Snake - Mac 29 MB  
 Nov 30, 2017
Loot Snake - Linux 30 MB  
 Nov 30, 2017
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Loot Snake
A combination of a top-down dungeon crawler and Snake.
| Status | On hold | 
| Author | Last Quarter Studios | 
| Genre | Action | 
| Tags | 2D, Black and White, Dungeon Crawler, Grayscale, Level Editor, Loot, Singleplayer, snake | 
| Languages | English | 
More posts
- Security Update for Loot Snake31 days ago
 - [News] Plans for Pre-Alpha 0.4.0Apr 21, 2018
 - [Update] Pre-Alpha 0.3.0Apr 09, 2018
 - [News] Plans for Pre-Alpha 0.3.0Dec 08, 2017
 - [News] Plans for Pre-Alpha 0.2.0Sep 06, 2017
 - [Update] Pre-Alpha 0.1.0Aug 02, 2017
 - [Patch] 0.0.1Jun 19, 2017
 - [Release] Pre-Alpha 0.0.0Jun 17, 2017
 

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